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Nintendo GameCube by ~j-martin:iconj-martin:


©2004-2009 ~j-martin
:iconj-martin:

Artist's Comments

My 8th attempt to make a GameCube in 3d. It was modeled in Rhino and rendered in 3ds max with Brazil. It was looking pretty nice (before my GameBoy SP). The only detail that are missing are the little holes on the bottom of the machine.

Comments


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:icondarkravage:
=D Absolutely PERFECT! The tone of the colors and shading very much make it appear to be realistic in everyway. And also EXTREMELY accurate and detailed. Kick ASS. =P
:iconinflamedspirit:
Heh, pretty good. The textures really fit it. Unfortunatly I despise the game cube :rage:. Other than that good job.

Next time make it a N64, that was such a good system!

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:iconbluespeed9:
Looks pretty darn good, the modelling appears dead on. There's just three things that I want to point out. One would be that there are little dots above the controller inputs that tell you what player the hole is for. Two, would be that almost every GameCube comes with an ATI logo on the face of it. Three, there should be words directly below the memory card inputs. Now, I know that it seems like nitpicking but hey, that's what 3D is all about, precision.

Anyway, those things aside, this is a damn fine model and once you mke those final touches, it's going to be exceptionally good. :thumbsup:

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:aww:
:iconmikanpachi:
I think it's a good job, but then noticed what you pointed out. I think a boolean could fix problems 1 and 3. number 2 I have no idea. But it's still a really good job.

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~Wise words from MP~

If you're given lemons, make lemonade. If you're given a pinless gernade.....TOSS THAT BABY AND RUN!!!!!
:iconmattjobs:
looks pretty good. Lots of details. looks slightly grainy tho. check out mine [link]

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October 20, 2004
136 KB
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